NAME
glColor3b, glColor3d, glColor3f, glColor3i, glColor3s, glColor3ub, glColor3ui, glColor3us, glColor4b, glColor4d, glColor4f, glColor4i, glColor4s, glColor4ub, glColor4ui, glColor4us, glColor3bv, glColor3dv, glColor3fv, glColor3iv, glColor3sv, glColor3ubv, glColor3uiv, glColor3usv, glColor4bv, glColor4dv, glColor4fv, glColor4iv, glColor4sv, glColor4ubv, glColor4uiv, glColor4usv
- set the current color
C SPECIFICATION
void
glColor3b(
GLbyte
red,
GLbyte green,
GLbyte blue )
void
glColor3d(
GLdouble
red,
GLdouble green,
GLdouble blue )
void
glColor3f(
GLfloat
red,
GLfloat green,
GLfloat blue )
void
glColor3i(
GLint
red,
GLint green,
GLint blue )
void
glColor3s(
GLshort
red,
GLshort green,
GLshort blue )
void
glColor3ub(
GLubyte
red,
GLubyte green,
GLubyte blue )
void
glColor3ui(
GLuint
red,
GLuint green,
GLuint blue )
void
glColor3us(
GLushort
red,
GLushort green,
GLushort blue )
void
glColor4b(
GLbyte
red,
GLbyte green,
GLbyte blue,
GLbyte alpha )
void
glColor4d(
GLdouble
red,
GLdouble green,
GLdouble blue,
GLdouble alpha )
void
glColor4f(
GLfloat
red,
GLfloat green,
GLfloat blue,
GLfloat alpha )
void
glColor4i(
GLint
red,
GLint green,
GLint blue,
GLint alpha )
void
glColor4s(
GLshort
red,
GLshort green,
GLshort blue,
GLshort alpha )
void
glColor4ub(
GLubyte
red,
GLubyte green,
GLubyte blue,
GLubyte alpha )
void
glColor4ui(
GLuint
red,
GLuint green,
GLuint blue,
GLuint alpha )
void
glColor4us(
GLushort
red,
GLushort green,
GLushort blue,
GLushort alpha )
delim $$
PARAMETERS
- red, green, blue
-
Specify new red, green, and blue values for the current color.
- alpha
-
Specifies a new alpha value for the current color.
Included only in the four-argument glColor4 commands.
C SPECIFICATION
void
glColor3bv(
const GLbyte
*v )
void
glColor3dv(
const GLdouble
*v )
void
glColor3fv(
const GLfloat
*v )
void
glColor3iv(
const GLint
*v )
void
glColor3sv(
const GLshort
*v )
void
glColor3ubv(
const GLubyte
*v )
void
glColor3uiv(
const GLuint
*v )
void
glColor3usv(
const GLushort
*v )
void
glColor4bv(
const GLbyte
*v )
void
glColor4dv(
const GLdouble
*v )
void
glColor4fv(
const GLfloat
*v )
void
glColor4iv(
const GLint
*v )
void
glColor4sv(
const GLshort
*v )
void
glColor4ubv(
const GLubyte
*v )
void
glColor4uiv(
const GLuint
*v )
void
glColor4usv(
const GLushort
*v )
PARAMETERS
- v
-
Specifies a pointer to an array that contains red, green, blue,
and (sometimes) alpha values.
DESCRIPTION
The GL stores both a current single-valued color index
and a current four-valued RGBA color.
glColor sets a new four-valued RGBA color.
glColor has two major variants:
glColor3 and
glColor4.
glColor3 variants specify new red,
green,
and blue values explicitly
and set the current alpha value to 1.0 (full intensity) implicitly.
glColor4 variants specify all four color components explicitly.
glColor3b,
glColor4b,
glColor3s,
glColor4s,
glColor3i, and
glColor4i take
three or four signed byte, short, or long integers as arguments.
When
v is appended to the name,
the color commands can take a pointer to an array of such values.
Current color values are stored in floating-point ,
with unspecified mantissa and exponent sizes.
Unsigned integer color components,
when specified,
are linearly mapped to floating-point values such that the largest
representable value maps to 1.0 (full intensity),
and 0 maps to 0.0 (zero intensity).
Signed integer color components,
when specified,
are linearly mapped to floating-point values such that the most positive
representable value maps to 1.0,
and the most negative representable value maps to -1.0. (Note that
this mapping does not convert 0 precisely to 0.0.)
Floating-point values are mapped directly.
Neither floating-point nor signed integer values are clamped
to the range [0,1] before the current color is updated.
However,
color components are clamped to this range before they are interpolated
or written into a color buffer.
NOTES
The initial value for the current color is (1, 1, 1, 1).
The current color can be updated at any time.
In particular,
glColor can be called between a call to
glBegin and the corresponding
call to
glEnd.
ASSOCIATED GETS
glGet with argument
GL_CURRENT_COLOR
glGet with argument
GL_RGBA_MODE
SEE ALSO
glIndex(3G)
Index
- NAME
-
- C SPECIFICATION
-
- PARAMETERS
-
- C SPECIFICATION
-
- PARAMETERS
-
- DESCRIPTION
-
- NOTES
-
- ASSOCIATED GETS
-
- SEE ALSO
-