NAME
glCullFace
- specify whether front- or back-facing facets can be culled
C SPECIFICATION
void
glCullFace(
GLenum
mode )
PARAMETERS
- mode
-
Specifies whether front- or back-facing facets are candidates for culling.
Symbolic constants
GL_FRONT, GL_BACK, and GL_FRONT_AND_BACK are accepted.
The initial value is GL_BACK.
DESCRIPTION
glCullFace specifies whether front- or back-facing facets are culled
(as specified by
mode) when facet culling is enabled. Facet
culling is initially disabled.
To enable and disable facet culling, call the
glEnable and
glDisable commands
with the argument
GL_CULL_FACE.
Facets include triangles,
quadrilaterals,
polygons,
and rectangles.
glFrontFace specifies which of the clockwise and counterclockwise facets
are front-facing and back-facing.
See
glFrontFace.
NOTES
If
mode is
GL_FRONT_AND_BACK, no facets are drawn, but other
primitives such as points and lines are drawn.
ERRORS
GL_INVALID_ENUM is generated if
mode is not an accepted value.
GL_INVALID_OPERATION is generated if
glCullFace
is executed between the execution of
glBegin
and the corresponding execution of
glEnd.
ASSOCIATED GETS
glIsEnabled with argument
GL_CULL_FACE
glGet with argument
GL_CULL_FACE_MODE
SEE ALSO
glEnable(3G),
glFrontFace(3G)
Index
- NAME
-
- C SPECIFICATION
-
- PARAMETERS
-
- DESCRIPTION
-
- NOTES
-
- ERRORS
-
- ASSOCIATED GETS
-
- SEE ALSO
-