NAME
glTexSubImage3D
- specify a three-dimensional texture subimage
C SPECIFICATION
void
glTexSubImage3D(
GLenum
target,
GLint level,
GLint xoffset,
GLint yoffset,
GLint zoffset,
GLsizei width,
GLsizei height,
GLsizei depth,
GLenum format,
GLenum type,
const GLvoid *pixels )
delim $$
PARAMETERS
- target
-
Specifies the target texture.
Must be GL_TEXTURE_3D.
- level
-
Specifies the level-of-detail number.
Level 0 is the base image level.
Level n is the nth mipmap reduction image.
- xoffset
-
Specifies a texel offset in the x direction within the texture array.
- yoffset
-
Specifies a texel offset in the y direction within the texture array.
- zoffset
-
Specifies a texel offset in the z direction within the texture array.
- width
-
Specifies the width of the texture subimage.
- height
-
Specifies the height of the texture subimage.
- depth
-
Specifies the depth of the texture subimage.
- format
-
Specifies the of the pixel data.
The following symbolic values are accepted:
GL_COLOR_INDEX,
GL_RED,
GL_GREEN,
GL_BLUE,
GL_ALPHA,
GL_RGB,
GL_BGR,
GL_RGBA,
GL_BGRA,
GL_LUMINANCE, and
GL_LUMINANCE_ALPHA.
- type
-
Specifies the data type of the pixel data.
The following symbolic values are accepted:
GL_UNSIGNED_BYTE,
GL_BYTE,
GL_BITMAP,
GL_UNSIGNED_SHORT,
GL_SHORT,
GL_UNSIGNED_INT,
GL_INT,
GL_FLOAT,
GL_UNSIGNED_BYTE_3_3_2,
GL_UNSIGNED_BYTE_2_3_3_REV,
GL_UNSIGNED_SHORT_5_6_5,
GL_UNSIGNED_SHORT_5_6_5_REV,
GL_UNSIGNED_SHORT_4_4_4_4,
GL_UNSIGNED_SHORT_4_4_4_4_REV,
GL_UNSIGNED_SHORT_5_5_5_1,
GL_UNSIGNED_SHORT_1_5_5_5_REV,
GL_UNSIGNED_INT_8_8_8_8,
GL_UNSIGNED_INT_8_8_8_8_REV,
GL_UNSIGNED_INT_10_10_10_2, and
GL_UNSIGNED_INT_2_10_10_10_REV.
- pixels
-
Specifies a pointer to the image data in memory.
DESCRIPTION
Texturing maps a portion of a specified texture image
onto each graphical primitive for which texturing is enabled.
To enable and disable three-dimensional texturing, call
glEnable
and
glDisable with argument
GL_TEXTURE_3D.
glTexSubImage3D redefines a contiguous subregion of an existing three-dimensional
texture image.
The texels referenced by
pixels replace the portion of the
existing texture array with x indices
xoffset and
$"xoffset" ~+~ "width" ~-~ 1$, inclusive,
y indices
yoffset and $"yoffset" ~+~ "height" ~-~ 1$, inclusive,
and z indices
zoffset and $"zoffset" ~+~ "depth" ~-~ 1$, inclusive.
This region may not include any texels outside the range of the
texture array as it was originally specified.
It is not an error to specify a subtexture with zero width, height, or
depth but such a specification has no effect.
NOTES
glTexSubImage3D is available only if the GL version is 1.2 or greater.
Texturing has no effect in color index mode.
glPixelStore and
glPixelTransfer modes affect texture images
in exactly the way they affect
glDrawPixels.
Formats
GL_BGR, and
GL_BGRA and types
GL_UNSIGNED_BYTE_3_3_2,
GL_UNSIGNED_BYTE_2_3_3_REV,
GL_UNSIGNED_SHORT_5_6_5,
GL_UNSIGNED_SHORT_5_6_5_REV,
GL_UNSIGNED_SHORT_4_4_4_4,
GL_UNSIGNED_SHORT_4_4_4_4_REV,
GL_UNSIGNED_SHORT_5_5_5_1,
GL_UNSIGNED_SHORT_1_5_5_5_REV,
GL_UNSIGNED_INT_8_8_8_8,
GL_UNSIGNED_INT_8_8_8_8_REV,
GL_UNSIGNED_INT_10_10_10_2, and
GL_UNSIGNED_INT_2_10_10_10_REV are available only if the GL version
is 1.2 or greater.
When the
GL_ARB_multitexture extension is supported,
glTexSubImage3D
specifies a three-dimensional sub texture for the current texture unit,
specified with
glActiveTextureARB.
When the
GL_ARB_imaging extension is supported, the RGBA components
specified in
pixels may be processed by the imaging pipeline. See
glTexImage3D for specific details.
ERRORS
GL_INVALID_ENUM is generated if
target is not
GL_TEXTURE_3D.
GL_INVALID_OPERATION is generated if the texture array has not
been defined by a previous
glTexImage3D operation.
GL_INVALID_VALUE is generated if
level is less than 0.
GL_INVALID_VALUE may be generated if
level is greater
than $log sub 2$
max,
where
max is the returned value of
GL_MAX_TEXTURE_SIZE.
GL_INVALID_VALUE is generated if $"xoffset" ~<~ ~-b$,
$("xoffset" ~+~ "width") ~>~ (w~-~b)$,
$"yoffset" ~<~ ~-b$, or $("yoffset" ~+~ "height") ~>~ (h~-~b)$,
or $"zoffset" ~<~ ~-b$, or $("zoffset" ~+~ "depth") ~>~ (d~-~b)$,
where $w$ is the
GL_TEXTURE_WIDTH,
$h$ is the
GL_TEXTURE_HEIGHT, $d$ is the
GL_TEXTURE_DEPTH
and $b$ is the border width of the texture image being modified.
Note that $w$, $h$, and $d$ include twice the border width.
GL_INVALID_VALUE is generated if
width,
height, or
depth
is less than 0.
GL_INVALID_ENUM is generated if
format is not an accepted
constant.
GL_INVALID_ENUM is generated if
type is not a type constant.
GL_INVALID_ENUM is generated if
type is
GL_BITMAP and
format is not
GL_COLOR_INDEX.
GL_INVALID_OPERATION is generated if
glTexSubImage3D is executed
between the execution of
glBegin and the corresponding
execution of
glEnd.
GL_INVALID_OPERATION is generated if
type is one of
GL_UNSIGNED_BYTE_3_3_2,
GL_UNSIGNED_BYTE_2_3_3_REV,
GL_UNSIGNED_SHORT_5_6_5, or
GL_UNSIGNED_SHORT_5_6_5_REV
and
format is not
GL_RGB.
GL_INVALID_OPERATION is generated if
type is one of
GL_UNSIGNED_SHORT_4_4_4_4,
GL_UNSIGNED_SHORT_4_4_4_4_REV,
GL_UNSIGNED_SHORT_5_5_5_1,
GL_UNSIGNED_SHORT_1_5_5_5_REV,
GL_UNSIGNED_INT_8_8_8_8,
GL_UNSIGNED_INT_8_8_8_8_REV,
GL_UNSIGNED_INT_10_10_10_2, or
GL_UNSIGNED_INT_2_10_10_10_REV
and
format is neither
GL_RGBA nor
GL_BGRA.
ASSOCIATED GETS
glGetTexImage
glIsEnabled with argument
GL_TEXTURE_3D
SEE ALSO
glActiveTextureARB(3G),
glCopyTexImage1D(3G),
glCopyTexImage2D(3G),
glCopyTexSubImage1D(3G),
glCopyTexSubImage2D(3G),
glCopyTexSubImage3D(3G),
glDrawPixels(3G),
glPixelStore(3G),
glPixelTransfer(3G),
glTexEnv(3G),
glTexGen(3G),
glTexImage1D(3G),
glTexImage2D(3G),
glTexImage3D(3G),
glTexSubImage1D(3G),
glTexSubImage2D(3G),
glTexParameter(3G)
Index
- NAME
-
- C SPECIFICATION
-
- PARAMETERS
-
- DESCRIPTION
-
- NOTES
-
- ERRORS
-
- ASSOCIATED GETS
-
- SEE ALSO
-