NAME
mitem_new - create and destroy menu items
SYNOPSIS
#include <menu.h>
ITEM *new_item(const char *name, const char *description);
int free_item(ITEM *item);
DESCRIPTION
The function
new_item allocates a new item and initializes it from the
name and
description pointers. Please notice that the item stores
only the pointers to the name and description. Those pointers must be valid
during the lifetime of the item. So you should be very careful with names
or descriptions allocated on the stack of some routines.
The function
free_item de-allocates an item. Please notice that it
is the responsibility of the application to release the memory for the
name or the description of the item.
RETURN VALUE
The function
new_item returns
NULL on error.
The function free_item returns one of the following:
- E_OK
-
The routine succeeded.
- E_SYSTEM_ERROR
-
System error occurred (see errno).
- E_BAD_ARGUMENT
-
Routine detected an incorrect or out-of-range argument.
- E_CONNECTED
-
Item is connected to a menu.
SEE ALSO
curses(3X),
menu(3X).
NOTES
The header file
<menu.h> automatically includes the header file
<curses.h>.
PORTABILITY
These routines emulate the System V menu library. They were not supported on
Version 7 or BSD versions.
AUTHORS
Juergen Pfeifer. Manual pages and adaptation for new curses by Eric
S. Raymond.
Index
- NAME
-
- SYNOPSIS
-
- DESCRIPTION
-
- RETURN VALUE
-
- SEE ALSO
-
- NOTES
-
- PORTABILITY
-
- AUTHORS
-